How the send works
After the V2-style combat pass, fatal damage usually puts you in a downed state instead of an instant jail teleport. Community notes often cite a window of about 20 seconds. A hero arrest inside that window sends you to prison. If the timer ends without an arrest, recovery depends on the live rules. Test it after patches instead of assuming the old timer.
Teammates can still peel. Heroes should treat the down as the objective.
Bounty
Loud crimes and extra kills raise bounty, and bounty tells hunters where the paycheck is. Canister couriers who also glow are the easiest hero content in the city. Cut random kills on the way to sell, change servers when one squad camps you, and play a hero session if you need to see the arrest from the other side.
Before you need a breakout
- Bring Invisibility, Super Speed, Flight, or a Gravity peel if you are in a duo.
- Skip the runway when several NanoTech heroes are already hovering it.
- Save a mobility cooldown for the leave.
- Disengage while the bag is still worth more than the fight.
- While downed, crawl toward awkward geometry if the build allows it, and ping for a peel. Teammates should save the canister carrier first.
Once you are inside
Layouts move. The pattern that stays useful:
- Find the current doors, vents, courtyard, and interactables.
- Expect campers on the exit after a fresh arrest wave.
- Leave with stealth or mobility, then clear the district before you fight.
- Reset on Bank or Jewelry before another Military Base greed run.
A February 2026 V2 showcase described a more detailed prison with a gym, basketball court, and lunch room that were not interactive, an escape through a vent, and a rule that most powers do not work inside while Super Speed or Super Strength still did. Heroes camping that vent could still use powers. October 2026 prison write-ups do not repeat that exception. Treat the vent and the power exception as version-specific until you see them in the current build.
Prison is a tax on cash per hour. Sell more often so each death costs less. Place notes: Prison.
